I write a Rust library, bitvec, which occasionally warrants explanation of what I’m doing, or what I wish existed to make it easier to write.

  1. Polyglot Projects (2019 May 20)

    An exploration of how I wrote a C++ binding API for my Rust library.

  2. Bitfields in Rust (2019 November 22)

    A walkthrough of the recent bitfield behavior I implemented in bitvec